No, but change your approach
I also think these suggestions probably give away the direction I would try to take the deck with my changes: a more efficient, interactive deck that focuses on ramping toward Sauron mana reliably alongside a mix of interaction and reanimated monsters to impact the game in the meantime
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Gen 9 (20232025): Massive growthTemporal Forces (2024) at 64.8B, and Journey Together (2025) capped at 75B cards produced
They function as normal creatures in every other sense, except they each get a special ability - this might be a devastating attack to drop on your opponent, or a sneaky trick to get yourself out of a sticky situation
Anger, Enduring Courage, and the similar Ogre Battledriver all grant haste to every one of your creatures under the right circumstances